- Escape key now cancels some popups. We're gradually adding more and more support for this.
- Fixed middle mouse button being used for the camera regardless of binding.
- Fixed haptic feedback bug when dragging on mobile.
- Added a mini-jail on hover in the shop, to quickly show the jailed heroes.
- Updated Duos wanted posters.
- Party UI improvements
- Other miscellaneous UI improvements.
- Added VO lines to more new heroes.
- Music and soundscape improvements.
- Memory usage improvements.
- Fire is now lethal if the applier is an enemy.
- Fixed a bug where Knights would not get their bonus magical damage reduction when standing next to friendly knights.
- Break no longer affects Alliances.
No longer has a burst heal component, instead it heals over time.
Heal per second changed from 5 to 10 (per Underlord level).
Duration changed from 5 to 8 seconds.
- Replaces Arcane Ritual
- Now reads: Martyr's Boon now delivers the first 50% of the heal immediately, and the rest over the duration of the spell.
- Duration changed from infinite to 5 seconds.
Clones have a -50% debuff to their attack damage.
- Maximum Health changed from [1610, 3220, 6440] to [1851, 3703, 7406].
Armor changed from 5 to 0.
Maximum Health changed from [1000, 2000, 4000] to [1200, 2400, 4600].
Instead of reaching maximum attack rate at 20% health, Bloodseeker now reaches maximum attack speed at [25, 30, 35]% health.
Animation Length changed from 4.0 to 2.4 seconds.
Let's Go Crazy:
Hype Cost changed from 100 to 85.
Now silences Hobgen.
Attack Range while under Let's Go Crazy increased to 8.
- Damage Reduction changed from 25% to 45%.
- With the new changes to Let's Go Crazy, we have brought back the old Feedback Loop: Super-Charged units gain mana from damage caused by abilities. Upon casting, they deal damage equal to the mana cost to adjacent enemies.
Attack Rate changed from [0.588, 0.625, 0.667] to [0.667, 0.714, 0.769].
Lifesteal percent changed from [3, 4.5, 6]% to [4.5, 6, 7.5]%.
- Maximum Health changed from [1500, 3000, 7000] to [1875, 3750, 7500].
Cooldown changed from [10, 10, 10] to [20, 18, 15].
Minimum damage changed from 10 to 25.
Maximum damage changed from [50, 100, 150] to [100, 200, 300].
Bonus attack speed changed from [15, 20, 25] to [8, 10, 13].
Max Stacks changed from [6, 9, 12] to [12, 19, 24].
Damage changed from [50, 100, 150] to [100, 200, 300].
- No longer disabled by Break.
Helm of the Undying:
- As before, Break will prevent a unit with the Helm from entering Undying state. Now, in addition, if the unit is broken after the Helm activates, it will become targetable and killable again.
- Debuff to enemy attack damage changed from [15, 40]% to [30, 70]%.
- Damage on debuff being applied changed from [50, 100] to [80, 150].
- When a Demon casts, now only allied Demons are silenced.
- Armor debuff for enemies changed from [5, 10, 15] to [3, 10, 15].
- Armor buff for allied warriors changed from [10, 20] to [7, 20].