Chernobylite Rev 21432 Patch Change Log
- The huge number of errors in the location have been corrected. There are still some mistakes, we know about them and we fix them soon.
- VO sound balance has been made, now all should be heard
- We solved a problem that caused Tarakan's key to remain in inventory forever.
- We've fixed a rare bug that caused players to spawn under the level.
- Checkpoints on the Convoy quest should now work correctly.
- Mouse sensitivity settings should no longer reset after death.
- A lot of small bugs reported by steam have been resolved.
- Few smaller bugs related to level geometry have been resolved.
Our game is not yet in a place where you can balance every element well, which is why many of you complain that it is too easy or too difficult. To improve your game experience, we've decided to create a tool that will allow you to customize the game to your preferences. From today you can balance the level of difficulty in three categories - survival, combat and base management difficulty. Just start a new game. And in addition, so that you don't have to go through the power plant and all tutorials again - we've also added the option of skip them.
We have seen on streams that players have a problem with scanner detection. You ask, "If I choose raw material on it, why do they all light up?" We wanted to make players do not have to perform many scans, and at the same time could easily locate the raw material they are looking for. Navigation on the scanner screen was clearly not readable enough for you. Therefore, now we have changed the raw materials selection method. All raw materials are marked in yellow and those that we are looking for in green. This should help you a lot in your search:
Changes that we have done in level design for combat and stealth have been warmly received by you, which is why we continue working in this direction. This week we've improved several more arenas:
Almost all outdoor at Prypiat Port:
Surroundings of a large building on the Moscow Eye:
And today we’ve selected the winners of our first virtual photography contest!
Let’s make it clear. We thought it’ll be an quite technical task, but it took us several days - so many amazing screenshots have been sent to us, that we spent quite a time on checking them all. Then it was even harder to choose the best pictures, because the quality of work you’ve delivered was simply astonishing.
Today we can reward only few of virtual photographers, but we’ll take care to share your art and honor you within following weeks on our social media.
The winner and the person who’s invited to go with us for a real-life photo session in Chernobyl Exclusion Zone is…
for his depiction of Chernobyl liquidator:
Check more of his work in his galleries on Flickr (https://www.flickr.com/photos/141192508@N07/albums/72157711471561538) and Twitter (https://twitter.com/Jack1_1Hammer)
The next winners, who’ll receive the artbook and t-shirts, are…
for the Chernobyl Nuclear Power Plant heist screenshot:
for beautiful portrait of Tatyana:
Erika Tschinkel (https://twitter.com/erika_tschinkel)
for capturing the amazing mood of the Chernobyl Zone scenery:
We’ll contact the winners for the delivery of the prizes this week.
And good news for those who’d like to keep fighting on this ground. Looking at what you’ve provided, we’re sure this is not the last of our virtual photography contest.
Stay tuned for the next announcement!