- On official maps, a new health bar at the top of the screen displays the status of the main boss.
- The descriptions for all the hematomancer spells and all the bosses' mechanics is now available in English.
Damage from Blood cutting increased from 50hp to 100hp.
Toxicity passive damage reduced from Toxicity²/80 to Toxicity²/200.
Anemia Hormesis boost increased from Toxicity²/1000 to Toxicity²/500.
Damage effect from the Leech buff has been removed.
New heal combo variant :
Blood feasting :
Range : 20m
Cd : 0
(Passive) Leech also deals damage to the closest enemy.
(Active) Heals the target by 500hp.
Underground skirmish :
- At 50%, Dumuzid now teleports to the center of the map and creates a deadly ray that rotates at an increasing speed. The ray can be slowed by collecting Jugulo-particles which spawn after each Dumuzid's teleportation. The ray disappears after a few seconds.
Bug fixes :
- Fixed a bug where Badah'Boume didn't collect all Discharge areas at the start of phase 2.
- Fixed a bug where aoe collision death condition was only working with its owner.