HAPPY HALLOWEEN!
- New Versus map: Old Warehouse.
- New Challenge: Return to Castle Sonnenfreude.
- Bots can now seek cover while shooting.
- Streetsweepers now have nameplates and team icons.
- Slightly lowered Streetsweeper spawn chance.
ScriptAPI:
- Added BotBehaviorSet.SeekCoverWhileShooting to control how likely a bot will take cover while shooting.
- Added IObjectStreetsweeper.SetShowNamePlate(), GetShowNamePlate() to determine if name plates should be visible or not (default true).
- Added IObjectStreetsweeperCrate.GetRandomWeapon(), SetRandomWeapon() to control if a spawned Streetsweeper should randomize its weapon.
- Now possible to set weapon type to "None" for Streetsweepers (map editor and code) (Added StreetsweeperWeaponType.None).
Changed files in this update