SpaceBourne Early Access Version 1.4.6
First of all, I've been working on a major update for the last 2 weeks. I wanted add capital ship battles to the game, but things didn't go the way I wanted, and the whole project collapsed. That's why I'm removing this feature from the to-do list for now.
The following bugs are fixed;
( reported by players as follows):
• Some of the station generals offers empty missions
• Beam lasers got stuck if you hold fire button after ship energy is less then 5
• In weapon Master mission ,convoy that need to destroy there is level 3-4,while i was 25.
• Space Anomaly missions don't level with the player (always lvl4 defense drones)
• Game "get stuck" after dialog menu when saved/freed someone from pirates and do not take money.
• Active skill "Turret Feast" only has a duration of 20secs, but tool-tip says 45secs
• Slave webs claim a range of 5000m, yet it's more like 500m
• Weapons that are way cheaper than similar weapons of the same level and tier ( Since there are more then 300 weapons in game I tried to check most of them. I found 3-4 weapons with that problem and fixed them. If you encounter this bug please report the weapon names as well)
• Conversation got stuck with Merani If I respond "I've got more important things to do right now." it just repeats, and there's no way to stop it other than End Task.
• If I go directly to the outpost after placing the items in the bank, the items disappear.
• When you recieve distress call from convoy or station,on level higher then 20, its imposible to clear enemies before they destroy defence target
• Zoona Jakal and Watrez bounty hunt missions payout is 1/10 of what the contract says.
• The sun is too bright when getting closer to it.( Impossible to see around)
• Occasionally the game crashes if you save / load the Soma station. ( I think I fixed it but you encounter this bug again please report)
Changed files in this update