My name is Pedro Henrique and I'm one of the developers currently working on This Side Project.We're happy to announce one of ours main features is out for test. The cave collapsing system it's on his 0.1 version but it's kind of complete. With that said we tied our start and end game boundaries. whats means that we aiming to improve gameplay between this two points.
**### We recommend that you play with a friend.
Tips to Help!
Change the flashlight input from F to T. For game design reasons.
You can Swap between the character in single player by pressing TAB.
Collapsing System 1.0
Now the player inside the cave need to stay in movement in order to preventing dying for caving collapsing.
Gate System 1.0
No metter how fast you run if you find your self trapped by a huge gate, the player outside the cave need to find a way o open this gate and release his friend.
Connection takes too long.
We know that this is bad and we working really hard to make the connection as fast as possible but due the amount of data, the game can takes a lot of time fo finishi to prepare the dungeon to play, please be patience. One of our primary goal it's to solving this issue.
The Ood Gate
By The time of this update out final Gate Version mesh was corrupted but we're solving it. And you will have this final version asap.
The Lightning inside the cave
Another Stuff we are working on currently.
Small spaces between cave meshes.
Sorry my foult! As we working to improve the amount of tiles in some place I got losted on this meshes. But I'm currenly rewoeking on them.
We aiming to make the cave more agressive. To do that we're try to figure out ways that it can collapse througout gameplay.
We develloping mechanics the makes both character, inside and outside cave, useful. So we will improve the amount of stuff that the outside player need to do to help his friend.
Well, this it's everything I think of for now. We hope we can count wiith the community to make a good and frithening game.
Keep an eye, stick with us. And don't forget to report any bug.