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Unending Dusk update for October 28, 2019

Release 1.30 Patch Notes

View all patches · Build 4330034 · Last edited October 28, 2019 – 02:30:03 UTC by Wendy

Patchnotes via Steam Community

Small content and large balance update.

Added a Daily Credits feature. Players receive 10,000 each day when entering the game.

General Fixes

  • Normalized large and medium coin pickup sounds
  • Credits dropping from bosses now cascade to avoid performance issues
  • Endless Level 11 and 21 boss will now appear properly
  • Adjusted some text positions in the Gear and Store pages
  • Fixed a translation crash when switching difficulty on Endless in map select
  • Fixed a scaling issue with Button glyphs in the lobby and other areas
  • Added commas to the Credit numerals in the Pause Menu

Balance Changes
Adjusted the payout of Endless Vouchers. Each level will now reward 1 extra voucher. 1 additional for defeating levels 11 and 21. Unique mods will now have a higher chance to be generated to compensate for the decrease in vouchers rewarded.

Holy Attack Mods now do 10% more damage against Demon enemies. Demon enemies are enemies which are first introduced in the Edges or Purgatory maps.

Lowered multiplayer monster strength by 5% per player. As the game scales, multiplayer gets increasingly hard this change is an attempt to combat this problem.

Changed some endgame values for better progression and to support the holy damage increase.

  • Light Missile Keystone: Pulse Dart damage reduced to 69 (Upgrade 2)
  • Light Strike Keystone: Energy Plane damage increased to 33(x2) (Upgrade 2)
  • Light Strike Keystone: Double Plane damage increased to 33(x4) (Upgrade 2)
  • Light Missile Keystone: Fire Bolt damage reduced to 69 (Upgrade 2)
  • Ability Vortex Keystone: Flame Pillar damage reduced to 240 (Upgrade 2)
  • Ability Vortex Keystone: Holy Beam damage reduced to 180 (Upgrade 1) and 240 (Upgrade 2)
  • Special Vortex Keystone: Chaos Beam damage reduced to 180 (Upgrade 1) and 240 (Upgrade 2)
  • Light Strike Keystone: Holy Cross damage increased to 135 (Upgrade 2)
  • Heavy Strike Keystone: Lightning Bolt damage increased to 225 (Upgrade 2)
  • Heavy Missile Keystone: Meteor damage reduced to 225 (Upgrade 2)
  • Ability Missile Keystone: Meteor Shower damage reduced to 225 (Upgrade 2)
  • Light Strike Keystone: Kinetic Force damage reduced to 90 (Upgrade 2)
  • Ability Vortex Keystone: Cyclone damage reduced to 240 (Upgrade 2)
  • Special Vortex Keystone: Chaos Cyclone damage reduced to 240 (Upgrade 2)
  • Ability Nova Keystone: Dark Nova damage reduced to 180 (Upgrade 2)
  • Ability Strike Keystone: Holy Flash damage increased to 240 (Upgrade 2)
  • Light Orbit Keystone: Dark damage increased to 60 (Upgrade 1) and 90 (Upgrade 2)
  • Heavy Orbit Keystone: Dark damage increased to 60 (Upgrade 1) and 90 (Upgrade 2)
  • Heavy Missile Keystone: Holy Spike damage increased to 240 (Upgrade 2)
  • Special Aspect Keystone: Angel Spirit damage reduced to 650 (Upgrade 2)
  • Ability Nova Keystone: Power Explosion damage increased to 150 (Upgrade 2)
  • Ability Nova Keystone: Energy Discharge damage increased to 150 (Upgrade 2)

Thanks!

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By xPaw and Marlamin
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