This update is really major. We added a lot of stuff. First of all, we added 2 missions of World #4. Enemies of this world has some cool and unique abilities. 11th mission has a special feature. There are 2 portals which spawn from previous worlds. It should be fun.
We have got several reports about levels which can't be finihsed. We found some sources which could produce this bug and fixed them. We think, there are more. We added special menu "Send bug-report", you can open it by clicking on the bug icon in top right corner. There you can write a couple of words for better understanding. We will read all reports. Thanks in advance for helping us making the game bug-free.
We added 4 new towers in this update, Upgraded Vodoo Mage Tower, Stone Tower of Max level, Axe Tower of Max level, Woman Bird Tower.
Also, we remodelled old ones like Woman towers and Ape towers to new ones. Their style fit better in the game.
- You can cancel the use of spell / tower building by clicking right button of the mouse
- You can see where you can or cant' place a spike trap (some players didn't understand what the first spell does)
- Numbers in info menu (bottom middle) becomes green if a unit/tower gets a buff. They become red if they get a debuff
- Added information about new towers in 7,8,9,10,11 missions in the stasrt of a mission
- Added temporarily icons for available missions
- Woman and Woman Fish tower got a new animation for range buff
- Fixed the critical bug on mission 6. The level was never end if a player didn't kill the walking head of Giant Bug Boss
- Fixed the bug when cast of Fear spell on static units could crash the game (black screen)
- Fixed the bug when Stegozavrs (flying dinos) took lives after reaching the temple
- Soundand Music settings are saved properly now
- Movement speed of enemies are displayed properly now in info menu. Slows didn't change the number earlier.
- Pause is cancelled in the end of transition animation instead of the beginning.
Play with us,