Before adding in the triggers, i realised that i would need to massively improve the perfomance in order to implement them in a passable way, so here's this new update! Here's what changed:
- Improved the look of ingame menus.
- Optimized shadow rendering (it's 20% more efficent now)
- Major performance improvements due to changes to how the Fog of War is rendered (it's 2 to 3 times faster than before).
- Unit performance optimization when loading maps.
- Made the fog of war slightly darker.
- Increased population limit to 120.
- Added the stone tablet prop