- The first two zones will start closing MUCH faster. They close slowly so be sure to Hold M to find the white safe circle.
- New matchmaking will wait for 3 players on different teams to start a server. It will also prevent new servers from spinning up when one is already looking for a match. This should increase match sizes dramatically.
The blink behind meta is very strong right now. The constant movement while its on cooldown also doesn't give ranged abilities the chance to react. I want to open up more space where people aren't moving insanely fast so people have a chance to hit them.
Smokebomb CD 4s -> 8s
Sprint CD 6s -> 8s
Sprint Speed 4x -> 3x
BlindBehind Range 4000 -> 2500 (This should give people the chance to stay out of range and hear you approaching)
Meteor Speed 2000 -> 2000 increasing to 3500 over duration
ArrowVolley Arrow Damage 6 -> 5
Kickback DMG 20 -> 15
Backstab behind DMG 30 -> 25
Laserbeam Cast time 2s -> 1.25s
Entangling Wall is now called Vine Cage
- Fixed a bug where dropping and picking up an ability reset its CD. Thanks @Havoc ICMC
- You can no longer get perma-rooted
- A potential fix for not seeing the start groups if game starts while you are minimized
- A lot of the holes and embedded ability spawners have been fixed on the map
- We've implemented error text that will allow us to help people who never get into a match
- Dragons will now chase you a little ways
- Your teammates should never appear multiple times anymore on your UI (and other fixes to teammate UI)
- Attempted another fix at start selection group disappearing
- Fixed a bug when you hit enemies very very far away
- Character Selection -> Character Skins to try to make it more apparent its just cosmetics
- More matchmaking status details in client