We are excited to finally launch in Early Access, and to see the community react to and play our game!
In our "Early Access Description" we stated that AI was expected to be a bit weak at Launch, but.... we have managed to develop an AI in time for launch that performs quite well, and will certainly challenge the new and the average player!
We are excited to hear and see your reactions.
Please post feedback and reactions in our Steam forum under "Early Access Feedback".
If you find an issue or a bug, please post it in our Steam forum under "Early Access Bug Report".
- For players that had access to the game pre-launch there was an issue in Tutorial where Actors were unclickable. This is fixed.
- Updated Credits
- Updated build with newest AI, where the King performs better.
- Prefix title unlockables
-- At Launch this feature is not yet unlocked, so everybody will be "Thralls" for a little while, but it's coming! :)
-Better AI, with difficulty levels
--The current AI performs quite well, but needs a little more ammunition to truly challenge the experienced player.
Upcoming fixes to known issues:
-Defender Enclosure (Attacker Win Condition)
-- Some rare boardstates can faultily trigger Win Condition that the Defender faction is enclosed by the Attackers. We will get to work on this immediately after Launch. Sorry to any of you beforehand that manage to reach this state in game before we get it fixed.
-UI resolution issues
-- Some UI in the game has issues displaying correctly at different resolutions
Thank you, and we hope you're as excited about this game as we are!