• Terrain overhaul
All new, 3 different terrain types with 3 'time of day' variations (which can be customized in the options). The terrain is done.
• Last mission split in two parts
We're back to 6 missions total with a single epic wave for the last one. There will be no more changes to the campaign structure, only tweaking and adding new enemy types.
• Aircraft variants tweaking and removed the 'X'
The default variant is now called 'A' and has a 15% decrease in mobility (the price to pay for extra armor). Mobility bonus for the 'L' bumped from 20% to 25% (but with less armor). 'S' stays the same and is now the most balanced variant.
The 'X' was redundant and the cost for it (dead with 1 valkyrie shot) was too high.
• Added 'Time of day' and 'Camera lag' options
If you feel the controls are "too floaty" then you should probably set the camera lag to 'Fast'.