Gameplay
·Added new special rooms* Treasure Room -> Requires key and contains chests
- Mini-Boss -> Currently there are 3
·Improved enemy AI* Ranged enemies dodge sideways when in range
- Enemies dodge when disarmed
·Added new item rarity -> Purple, can only drop from Rare Chests and Bosses
·Other players are now also shown on the minimap
·Added new item effect -> Deflect, dodge ranged attacks
·Minor improvements to player overhead healthbar
·You can now collect items by clicking on the item label ( if you are close enough )
·Added a simple loot filter based on item rarity
·Dodge chance now only affects melee attacks
Bugfixes
·Fixed winged demon spawning in a weird position if player dies in a chasm
·Fixed item preview closing when other players equip or drop items
·Fixed item name labels sometimes appearing at a wrong position
Changed files in this update