today another hotfix. Thanks for your reports!
- Improved: Slightly better performance, especially in base screen
- Fixed: Event card could stall game if power / item inventory is full
- Fixed: Survivors could get stuck behind conveyor belts in factory
- Fixed: Issue where new run couldn't be started in rare case
- Fixed: Backwards compatibility bug with very old Early Access savegame
- Fixed: Event log spamming for Linux
- Your Pixelsplit team