This update improves upon the game saving and loading aspects of Paradox Vector. Now, instead of pressing "F5" to save a checkpoint in a given level, the game provides checkpoints for you. You can load these checkpoints by pressing "F6" as before.
Checkpoints are also automatically set when you start a new dungeon, and when you get the Paradox Triangle. The problem of items becoming non-interactive after loading a checkpoint seems to be fixed. Loading a checkpoint will reset any items or ammo you picked up, but currently monsters will also re-appear after loading checkpoints so be careful!
You still have the option of restarting a dungeon after dying, by pressing "Enter". This will reset your health at 100, but will also deduct some points. Leaderboards and achievements are not yet implemented, so these points are not going to mean much at this time. However, I hope to get those working soon.
Another new feature is the new wall designs in each dungeon. Now there are a number of different colors and patterns, instead of the same blue square with a spiral. I hope you enjoy them!