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SteamVR update for September 21, 2019

1569024325

View all patches · Build 4216492 · Last edited September 21, 2019 – 01:00:04 UTC by Wendy

The SteamVR beta has been updated with the following changes.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:

  • Fixed screenshots not being added to Steam.
  • Fixed preview of stereo screenshots in Steam.
  • Fix cases where the right eye view of stereo screenshots had dark/black regions because the capture did not properly ignore the alpha channel coming from the game. This bug did not affect the left eye (which is used for the monocular screenshot most people see on Steam).
  • Fix occasional flicker in headset view in Standby when ‘Pause rendering when headset is idle’ is unchecked.

SteamVR Dashboard:

  • Improved laser mouse (controller and HMD) interaction with the desktop overlay. When that overlay is taking input from the physical mouse instead of the laser mouse, it will no longer show the laser intersection blob. This fix only applies to users who are opted-in to the Steam Client Beta.

Oculus:

  • Fix for judder when fading between app and grid.
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View SteamVR game tracking changes `078492aee4` for this build on GitHub

No meaningful changes could be identified for this build automagically.

Changed files in this update

Loading changed files in OpenVR Win32…
Loading changed files in OpenVR OSX…
Loading changed files in OpenVR Linux…
Loading changed files in OpenVR Content…
Steam Database
By xPaw and Marlamin
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