I know we just had an update yesterday, but I finally solved some really nasty camera bugs today and I wanted to publish the fixes ASAP. As always, please let me know if you run into any problems. And have a nice weekend. :)
- The player would sometimes lose control of the camera after Lux had killed a group of enemies. Fixed.
- Fixed a bug which would sometimes force the camera to lock on to explosive props after a battle had ended.
- Disabled dynamic batching to work around a bug in Unity 2018.4 which could cause some machines to crash (YAHPEAU_EXCEPTION_POINTERS).
- [Dogan Outpost] Lux now turns to face the car before casting Incinerate to ignite it.