The tutorial will be completed in the next patch. This patch contains mostly fixes and some streamlined features. Once again, many thanks to the people who reported bugs.
Change log
- Throat of Kraken door issue fixed
-
100% research on the completed research panel fixed
- Willy’s hand now stays broken
- Last item used no longer appears on unrelated alert panels
- If you fix the antenna before doing anything else, reception is appropriately static-free
- Rover charge and speed upgrades now saved correctly
- Moving diagonally on the world map no longer uses more power
- Menvra Crater issue fixed
- Hetpet region third point correctly named
- Horst now gives the proper response after exploring Menvra Crater
- Chinese Battery now works as intended
- Drone waypoints are now ordered properly when saving and loading
- Companion tasks are now stored correctly
- Straight to Rover button no longer resets your location
- Tuxing Liu Hangar ladder fixed
- Trading with Yat-Sen now works
- Some negotiations had inverted results. (eg. negotiating with Ling for taking Daxia along)
- Can no longer ask Daxia about picture before you have it
- Solving ‘Sore Throat’ by negotiation no longer causes the world map to lose radar data
- Manually tampering with the space elevator now works with higher construction skill
- Second Hesiod arrival now properly interrupts a timelapse
- Researching lichen modificaition without building an external greenhouse no longer blocks the terraforming questline
- Creating explosives now triggers the next part of the Sabotage quest
- Karl now responds properly after you find William
- Processing Parts now yields the correct amount
- Herschel research fixed
- Polymer Crackers nerfed
- Some Steam achievements fixed
- Rover speed reflected on Rover panel
- Resources in the stock panel display correct decimals
- Oxygen display fixed
- Game no longer glitches out when not connected to Steam
- Can no longer rat Karl out multiple times
- Fixed some dialogue dead ends
- Crashed Satellite soft-dead end fixed (use the memory module and talk to karen or karl)
Tutorial
I added a more robust framework for the tutorial, but only the first two parts have been added so far:
- Inventory panels are explained through the guided tour
- Sleep is explained (sleeping by using the timelapse panel will be added later)
Next up
- Complete the tutorial
- Add the free camera mode to areas where it makes sense
- Add a button to enable drones to leave Tanks at a certain location
- Fix some path-finding issues (the twirling around issue, mostly)
- ‘Uncollected Orbital Drop Shipment’ warning
- Fix some rare video issues while talking to one of the characters
I may even polish some cut content and put it in if time permits.
Changed files in this update