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MORDHAU update for September 2, 2019

Patch #10

View all patches · Build 4160332 · Last edited September 2, 2019 – 16:45:03 UTC by Wendy

Patchnotes via Steam Community

Patch #10

Gameplay

  • Auto kick teamkill amount reduced to 5
  • Horde - players can no longer be flinched, have 15% faster melee windups, 50% less melee miss recovery and receive 50% less damage from projectiles
  • Horde health on kill reduced to 10
  • Fixed remaining server is full error
  • Global official server ban list is now active

Combat

  • Reverted experimental global timing changes (all releases, parry window and chamber windows increased 25ms) - Chamber window is still nerfed 25ms total
  • Stamina start regen delay increased 50ms to 1.3 (from 1.25)
  • Combo feint buff reduced 25ms (75ms total now)
  • Bound overhead angle change reduced 2.5 degrees
  • Reduced maximum lower stab angling
  • Held block shields now have 2 less stamina negation
  • Held block shields now have stricter blocking turncap
  • Held block shields can no longer riposte feint using the block - now forces a full parry window & recovery time on the block (915ms)
  • Certain strikes now have bonus stamina damage against shields, following weapons are affected, starting with the lowest bonus stamina damage - 1H Axe, Poleaxe, Halberd, Heavy Handaxe, Maul, War Axe, Bardiche, Battle Axe

Weapons & Equipment

  • Eveningstar strike turncaps slightly more strict
  • Slowed down stab windup by 25ms for following weapons: Bastard sword, Shortspear, Bardiche, Halberd, Poleaxe, Greatsword, Longsword main mode, Messer, Zweihander
  • Firepot damage adjusted to be more useful
  • Reverted Halberd alt mode stab turncap buff

Visuals & Misc.

  • Veteran’s chest color fix

UI

  • Added MMR display to duel end screen, player menu, and matchmaking screen
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By xPaw and Marlamin
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