CLOSED BETA HOTFIX 0.2.3.1
A few quick fixes for y’all! The important ones:
Twitch integration and Steam integration apparently can’t coexist by default in the engine. Who knew? Now they do.
Teleporters now don’t make your Telekinetic Weapon chase across the entire level to catch up with y’all. Hey, we wouldn’t normally hotfix JUST for this, but here ya go.
And some extra odds and sods. Enjoy!
-- Teleporters now make sure you never leave your buddies behind
-- Added a new game option to show your current seed at the top of the screen
-- Added new Medlab (was in 0.2.3 but didn’t make patch notes)
-- Moved to synchronous GetHostByName call to work around issue with UE4's Steam Integration changing engine internals of the SocketSubSystem. Fixes issue with Twitch integration being able to log in when game is on Steam (thanks @Gramstaal)
-- Removed some unnecessary helper text in certain Twitch settings
-- Twitch connection errors (if any) are broadcast to chat message boxes
-- Added more log info on errors connecting to twitch
-- Marked medlab machines as being hazards to NPCs appropriately
-- Added collision to Health Gambler
-- Added an actual clickable link to the discord from the main menu
-- Fixed an issue where different nav mesh areas were not being ordered properly
-- Updated item pods to properly update their nav mesh areas
-- Updated medlab machines (really all machines) to properly update their nav mesh areas
-- Updated the two medlab machines that can hurt enemies so that enemies don't accidentally choose to walk on them nearly as often
-- Added some web links to the "You Win" screen and cleaned it up a little
-- Reticullations to start room/tutorial splines to attempt stopping them popping in cooked builds