The original plan was for this update was to include bigger changes to the mid game, research, and books. But a bug in the last patch has been causing some crashes and the planned changes still need more thought and testing. So instead this patch will fix some issues and introduce the first version of the new mine cart system.
New mine cart system
Transport colonists around by building tracks and mine cart stations. Stations need to be connected to power via mechanisms to work. Colonists can use mine carts to move between stations quickly. For now, mine carts are free, unlimited and can pass through each other.
- Fixed crash related to farming introduced in last patch.
- Fixed several issues with rendering of colonists and creatures. Portraits should update correctly with worn equipment. Corpses should also render correctly now (phew what a pain that was to implement).
- Some fixes to combat AI. Archers should no longer leave their posts if set to hold position. Tweaks to combat AI.
- Tweaks to colonists movement, previously there was a "hard cap" on colonist speed, this has been removed.