So, it's release day!
For almost two years I worked on the game in my free time from the main work and household chores.
On the one hand, there is satisfaction in the completion of the work. On the other hand, there is a feeling that something that has become familiar, goes into the past, and then there will be something new, more complex.
Irregular, sometimes even sporadic work regime resulted in an increase in development time. But I still did it. Although there is still to be corrected defects (I am sure there will be defects).
I hope that Brewer will appeal to fans of economic strategies, tycoons, managers, etc.!
Brewing… Brewing never changes…