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Will To Live Online update for July 26, 2019

Patch for version 0.53.5

View all patches · Build 4047281 · Last edited July 26, 2019 – 11:05:04 UTC by Wendy

Patchnotes via Steam Community

Hello, ramblers!

We published update 0.53.5 last week in which we introduced redesigned shooting mechanics. We’ve noticed several improvements according to players’ feedback and our monitoring.

We’ve prepared a new patch for version 0.53.5, in which we fixed some bugs of the previous update and continued our work on optimization.

List of the changes:

  • Improved in-game anti-cheat protection. We’ve added protection on clients’ side. It is not finished yet but it is useful already, and we will continue work on it;
  • Fixed some bugs in the shooting mechanics;
  • Materials of the landscape have been optimized;
  • Fixed a bug with the material of some stones;
  • Grass in the “Dead Forest” has been improved;
  • Grass has been optimized (one more sort of the grass);
  • Solved a bug with animations of NPC;
  • The weapon now will not be hidden during the PDA usage;
  • Added several sounds to HUD. Also, an additional option in the sound settings has been added;
  • “Tens” anomaly has got its sound when it triggered;
  • Fixed a bug with the sound of the “Graviconcentrate” anomaly. But it still pretty quiet. the skew-nuts are your best friend;
  • Fixed a bug with the “Rainbow” artifact;
  • The problems with the work of some electronic devices have appeared in the “Maze” location, and this is not a bug. It is a part of the gameplay.

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