[h1] Update version: [/ h1]
[h1] Main contents: [/ h1]
[u] [b] About the game content: [/ b] [/ u]
-Unlock the Koakuma, the story is now on the climax!
-The Koakuma is not strong in the face-to-face game, but she is quite good at mischief as a devil. I think it will be hard fight before you find her action pattern.
-A Koakuma as an ally can be active in various places as a supporter.
-Changed the master spark video, it's getting cooler.
[u] [b] About the battle: [/ b] [/ u]
-The battle pace has been adjusted more smoothly, the wait time at the end of the turn has been shortened, and the movement time of the characters has also been reduced.
-We made a system of bomb type Danmaku.
[u] [b] game balance: [/ b] [/ u]
-Reduced the damage of Rumia's ‘shadow arrow’. 250% → 200%.
-Increased the Daiyousei's "Kunai" from one to two.
[u] [b] BUG repair: [/ b] [/ u]
We have repaired the bag that does not start the game screen due to "a certain area or PC system installation" (only the gray screen comes out when it is entered).