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Embark update for July 22, 2019

Update 0.605

View all patches · Build 4034317 · Last edited July 22, 2019 – 20:55:07 UTC by Wendy

Patchnotes via Steam Community

Save games in Steam Workshop

Show off your colony in the Steam Workshop.

Rudimentary Localization

First version of a localization system. For now the interface is partially translated to Chinese (other languages in progress, google translate for those in game). Localization can be accessed in the options menu.
The localization effort has also helped the English version with improvements to various descriptions, tooltips, and a cleaner UI backend.

Community Localization in Steam Workshop.

Create community localizations and share them, see the example mod for details.

New "Tasks" panel in colonist info panel.

Shows the current job queue and any tasks the colonist has failed to start. Similar panel is available for orders such as mining orders. This should make it easier to see why colonists are not doing what you want.

Other changes and fixes

Optimizations to job system.
Optimizations to item rendering.
Default option setting for metric/imperial based on your locale.
Improvements to the mod loader, should now show any crash messages if loading a mod fails. Should also immediately download subscribed mods when the mod panel is opened.
Fixed mod active toggle.
Fixed next and previous colonist shortcut key.
Changing quantity in item order panel no longer clears material filter.
Fixed stock panel to only show items which exist.
Fixed bug which allowed ballistas and archers to shoot through walls.
Fixed stockpile areas not getting destroyed correctly.

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