In this patch update, I focused mostly on features, that already exist in the game. While I work on a new user interface, I decided to release this patch, which brings improved employees system (not the final version, but I made a few required changes).
Now you hire and assign the employees directly to the buildings. There're no groups or other sliders. Previously you had to move with 3 (!) sliders to hire, assign and allocate the employees into the building. It was good for 1-2 buildings, but for the longer gameplay, this was just boring and nonsense over time.
The new employees system allows you to hire and allocate employees directly into the building. Every building has now about max 30 employees at the beginning with the upgrade availability, which will allow you to have up to 60 employees in one building.
The rocket repairing system was improved and fixed a little bit. I've added some visual confirmations that that rocket is being repaired.
Jere, my friend, made german translations for EarthX. Of course, it requires few improvements and fixes (probably), but we will fix them as we go with the updates and patches ;)
The German language is available in the game as well as in the store. One of the discord members (rykllan @βProton) is working on Russian translations, while someone else is working on French translations, which I am very grateful for.
Other smaller changes
- Added: Now you can turn the music off and leave only the sounds.
- Improved: The resolutions are now taken from the system, so no more missing resolutions!
- Improved: Added a few more info to the tutorial.
- Improved: Game balance.
- Fixed: Issue, where the game randomly crashed.
- Fixed: You couldn't launch reused rockets.