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Dollhouse update for 24 June 2019

[HOT FIX 1.1.5B] MULTIPLAYER FIXES

Share · View all patches · Build 3947197 · Last edited by Wendy

Patchnotes via Steam Community

[i]Version 1.1.5B
[/i]

[b]MISC MULTIPLAYER FIXES
[/b]

  • Attempt to fix MP menu character select prep section with a hack that enables the button appropriately, and cancel button also re-focuses on appropriate buttons
  • Loadout budget in loadout menu button re-enabled
  • Set threshold for analogue sticks on a controller for character select so it doesn't randomly change costume as easily when clicking left/right instead of up/down
  • MP Timer Updated: 60 seconds per round (50 kill time + 10 grace); 7 minutes per game (Standardized)

[b]GAMEPLAY UPDATE
[/b]

  • Fixed another case of mannequins not disappearing after flashing them
  • Reduced the size of all the Dolls that can be analyzed so it can fit into more locations
  • Fix colliders of some interactable items to make them easier to pick up
  • Increased the spawn rate of each item to make exploration more rewarding for players
  • Reprioritized that Dolls have a higher chance of spawning anywhere else instead of ground first
Windows Beta Depot 280851
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