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Cliff Empire update for 28 May 2019

Update 1.9.23

Share · View all patches · Build 3866118 · Last edited by Wendy

Patchnotes via Steam Community
  • Mod support (not via Steam Workshop) more information here: https://steamcommunity.com/app/809140/discussions/0/1653297026051954776/
  • Printing factories now need to make 100 more units to make upgrade.
  • Improved printing factories now initially produce 4 products, not 6, and adds +2 for research of printing.
  • Pricing slightly changed (minimum prices increased)
  • 3 new game mode settings added (true sandbox here!)
  • The "access to all buildings" setting also opens a beacon of hope.
  • Added the ability to customize lighting and color scheme (sun icon) above the isometric view switch button
  • A new building has been added - a platform (available only at the last location and in the "simulation" mode)
  • The united bank now transfers 90 instead of 70 "coins" between cities
  • The limit of goods in improved 3D printing factories increased from 30 to 50 units.
  • Market profitability reduced from 34 to 28
  • The cost of eco-homes reduced from 2800 to 1900
  • The pedestrian street schedule has been slightly modified.
  • The algorithm for auto-joining roads has been slightly modified - now the end of the road is not closed, but remains open (it means access to the building that the road rests upon)
Cliff Empire Content Depot 809141
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