Alpha 30 is now available!
Content
- Added a modern rhib boat
- Added empty vehicles as placement object
- Added a WW2 unit transport vehicle (CCKW)
- Added modular building parts
- There are wood, stone and concrete parts which snap to each other
- Each part is destructible and destroying some parts might result in other parts being destroyed
- There are wood, stone and concrete parts which snap to each other
- Added new passive units
- Lumberjack
- Blacksmith
- 3x hurt unit
- 2x sleeping unit
- Scared unit
- Crying unit
- Engineer
- Scout
- Units that are lying down can be placed on beds and tables
- Lumberjack
Features & Improvements
- Formation & line placement
- Add new placement modes that allow you to place up to 20 default units at once in different formations
- Add new placement modes that allow you to place up to 20 default units at once in different formations
- Added banners to walls to show their owner
- All siege weapons are destructible now
- LAV-25 and BTR can now transport units
- Added an option to copy and paste bomb drop settings
- Improved some of the tank models
- Enabled lord equipment for custom units
- New movement system
- Most of the development time of alpha 30 was used to develop a new flexible and accessible movement system for the future of the game
- It provides more information about the classification of a position in the world which means that the AI has more data to work with
- This opens up new possibilities like a cover point system (alpha 31) and AI improvements (alpha 31+)
- Most of the development time of alpha 30 was used to develop a new flexible and accessible movement system for the future of the game
- AI improvements
- Units are way more likely to find own paths and split up instead of walking in lines
- Fixed many cases where the AI tried to attack things that it was not allowed to
- Units are way more likely to find own paths and split up instead of walking in lines
- Added an option to set the player start health
- Added filters to custom unit creator equipment selection
- Oil barrel 2 explodes now
- Sand barricades are destructible now
- UI improvements
- Load/save panel
- Selects save name input field automatically
- Added an option to sort save files by date
- Improved visuals
- Selects save name input field automatically
- Improved the editor warning panel
- Enabled the pause menu in the editor
- Added a quick access button to update workshop maps to reduce duplicates
- All custom battle editor panels are placed next to each other now
- Load/save panel
- Added an overall game volume setting
- Added sounds for some transport
- Implemented a new Steam workshop backend
- The old backend prevented some changes to the application structure and had some problems (especially on MacOS)
- The old backend prevented some changes to the application structure and had some problems (especially on MacOS)
- New scripting backend for Windows
- Performance improvements in some areas
- The game should work more the same on all platforms now
- A lot of problems got reported, that weren't really replicable because it only happened on some systems
- A lot of problems got reported, that weren't really replicable because it only happened on some systems
- Also, this should fix some crashes
- Performance improvements in some areas
- Added weekly map competition in game submission system in main menu and custom battle editor
- The winner of the weekly map competition can now choose a content object based on the reward description
Bug fixes
- Fixed that the battle workshop showed campaigns
- Fixed that standing vehicles killed units
- Fixed that you were able to place too many units in drop planes
- Fixed that destroyed vehicles would continue to move
- Fixed that some siege weapons moved in guard mode
- Fixed that hwachas would shoot a random targets
- Fixed friendly fire bugs
- Fixed that MLRS vehicles would not do any damage to each other
- Fixed that traps damaged buildings
- Fixed that elephants didn't deal any damage
- Fixed that ships were immune to bombs
- Fixed the delete player button
- Fixed the invisible head bug after using a vehicle
- Fixed missing icons
Next update
Please check out the roadmap
Other
If you want to suggest something, give feedback or just want to get involved into the development, make sure to join the discord server
The old version (alpha 29) is still available on a branch. Just in case that there are any game breaking issues.
Changed files in this update