
Greetings Commanders! We hope that everyone is enjoying their exploits on the Frontier. Today we bring you new events and a major balance pass.
New Events
We continue to expand the number of random events in the game. This should continue to make each playthrough even more unique and immerse you in the life of being a fleet commander on the Frontier. This has been a popular addition to the game, and we hope to continue to bring you more events. This patch adds another group of random events to the pool.
Balance Tweaks
Today we have also added a number of balance tweaks based on continued player feedback. This first piece of feedback we are addressing is that several of the unique mercenaries are not good enough for how hard they are to unlock. We made a couple of the missions slightly easier, and we also buffed the stats on several of the merc ships, putting them more in line with the strength of the mercenaries found in Steel Shadows.
Second, we have heard that even after the last pass the late part of the game is too much of a grind, even on the easy difficulty. We looked at both campaigns, and slashed the numbers of enemy ships for story missions past 14 for the Alliance Campaign, and story missions past 17 for the Federation Campaign.
- Improved the stats and abilities on several of the unique, mercenary ships.
- Lowered the difficulty of several of the mercenary missions.
- Reduced the difficulty of the middle and endgame of the Alliance Campaign.
- Reduced the difficulty of the endgame of the Federation Campaign.
Bug Fixes
Finally, we think the game is largely bug free. However there were a few small issues that should be addressed in today's patch.
- Fixed all bugs related to all events not spawning for older games.
- Fixed several errors in mission objective text in the Federation campaign.
- Fixed minor display errors that could occur on a ship's detail inspection.
And... that's it! We hope everyone continues to enjoy their adventures on the Frontier.
Thank you for playing our games!
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