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VR Model Viewer update for 31 March 2019

1.7 Patch Notes

Share · View all patches · Build 3696290 · Last edited 31 March 2019 – 17:55:04 UTC by Wendy

Patchnotes via Steam Community

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[td]Added ability to undo delete action
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[td]Added ability to delete default props to all scenes
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[td]Fixed error when resetting layout without saving
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[td]Fixed error when resetting layout with deleted objects
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[td]Fixed missing floor colliders in Outpost scene
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[td]Fixed missing shelf, display case and display podium colliders for physics obejcts in Outpost scene
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[td]Fixed Outpost podium and medium display case unable to be repositioned
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[td]Fixed issue where physics would be disabled on physics-enabled object when remotely manipulating
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[td]Fixed issue where objects would be parented to wand on load of saved scene if Snap To Wand option enabled
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[td]Fixed air tank loading as equipment porch when loading saved scene
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[td]Removed unnecessary props from Abstract scene to reduce GPU render load (chairs, consoles, tables, etc)
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[td]Added shelf colliders to circular shelf props in Abstract scene so you can place physics props on them
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[td]Removed VR Model Viewer logos from Abstract and Futuristic scenes (in preparation for custom logos)
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[td]Removed unnecessary props from Office scene
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[td]Removed unnecessary props from Futuristic scene
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[td]Remove VRMV banners from Museum scene (in preparation for custom banner text)
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[td]Added default material to imported STL models - in future update you will be able to specify this material's paramaters
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When importing an STL model, a default material is now added, which will make the model look alot better. Later I will be adding the ability to change the mesh options, such as color, shadows, texture, etc.

Some of the changes to the default scenes may cause existing layouts to load differently. For example, if you previously had a scene saved and load it again with the new scheme, some of the default props will be missing. You can recreate the scene and save again or add in the display props from the pendant menu. This is necessary to allow the user to delete the default scene props if they don;t want to keep them.

Next up I will be working on additional spawnable light controls, WMR support, material options, adding custom notes/images/videos, new scenes, async model loading, portals to traverse linked scenes and many other new features and functions.

Windows VR Model Viewer Content Depot 891421
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