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Dead Army - Radio Frequency update for 29 March 2019

Update 1.5 - Leaving Early Access, Performance, Features and Bugs fixes

Share · View all patches · Build 3692702 · Last edited by Wendy

Patchnotes via Steam Community

Hi guys,
Today i'm excited to announce: The Dead Army Radio Frequency is leaving the Early access.

And with this launch we have some updates to talk about:

Passive Mode and better control of units

Yes, sounds simple, but now you have a better control of your units. You can enable and disable the passive mode. With passive mode enable, your unit will attack only if you tell.

Unit formation improved

Now you have a better control of your units using group of formation. You can create square groups or line groups. And like others RTS, you can save your formation using CTRL + (1,2,3,4,..).

Unit balancing

During early access the bosses was a little bit easy, but now, you need to think a little bit more to beat then.
Talking about HP of bosses, every unit has been balanced to improve the gameplay experience.

Performance improvement

Now you can play dead army with better performance. We improved the loading times, lights, occlusion, framerate and more.

Bugs and crashes fixes

  • Bugs related with lights fixed
  • Bugs during loading fixed
  • Crashes during gameplay fixed
  • Damage hit from Projectiles fixed

That's it, we hope you enjoy it.

Windows Dead Army - Radio Frequency Content Depot 467061
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macOS Depot Dead Army - Radio Frequency Mac Depot 467062
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Linux Dead Army - Radio Frequency Linux Depot Depot 467063
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