We have introduced a new profile validation system in this update. This is necessary for us while we are in Early Access since our internal data goes through a lot of updates that could make old profiles invalid or reference old data. This profile validation system will check the profiles data to see if it can be compatible with the updated data that the game is using. If the data cannot be upgraded then the profile will not load and be unuseable. We plan to make a profile updater that will skim through all profile data and update values or data structures so that it can be used on newer versions of games and not force the player to make a new profile to play.
WE'VE CHANGED THE WAY INPUT IS SAVED, SO YOU WILL NEED TO REBIND YOUR CONTROLS AGAIN AS THEY AREN'T SAVED IN THE NEW FORMAT. This is a one time change and won't happen again.
Additions
-New profile validation system. Read above for more information.
-Added tree lights to replace the countdown UI.
-Added 20+ new rims.
-Replaced old tires and rims system with new system.
-Replace slicks and normal tires with new materials
-Added new tire, white wall.
-New game options. Vehicle Speed, MPH or KMH. End Race Behaviour, lets you define what to do after the race ends.
-New audio option. Game audio.
-Added more controls to the rebind controls menu.
-You can now find rare paints at the junkyard when searching for free parts.
-You can now buy rare paints at teh part shop.
-Added window clamp for UI popup so that it doesn't go outside of the screen.
-Added car switch menu in garage.
-Added horsepower rating in garage.
Changes
-No longer able to buy rust removal and car repair if car is already repaired.
-Fixed a false disqualification on Best Time races.
-Made estimated time on HUD more accurate.
-Fixed refunds not giving the total "worth".
-Fixed loading first player car even if it wasn't selected.
Changed files in this update