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Heretic Operative update for 25 March 2019

Patch Notes - 1.0.5

Share · View all patches · Build 3665642 · Last edited 25 March 2019 – 20:20:06 UTC by Wendy

Patchnotes via Steam Community

1.0.5 patch is live now! Combat UI has been tweaked slightly to improve tension and there are a few new Adventures to be found in commonly-visited areas (and of course, bugfixes).

Next week we'll share some more details about our first DLC and the free content that accompanies it.

New content:

  • Added 4 new Adventure cards.


  • The Barkeep at Copec's Tavern can now generate more resources, and help in some adventure cards.
  • The feast summoned by "Conjure Feast" no longer requires an Action Point to use, and can be used twice before disappearing.
  • Tavern Adventure card "Cultist Ambush" now has an option that spends Influence instead of rumors, to avoid redundancy with the general use of Rumors to redraw Adventures.
  • "Elven Herbalist" Adventure card is now more generous as to what constitutes "lack of Corruption".


  • Combat round results are now hidden until combat dice are finished rolling.
  • Fixed a typo in Shadow Cult "Unnatural Darkness" card.
  • Mercenary deck now has a proper repeatable "empty deck" reward. (Thanks: tiavals)
  • Added a large notification popup when starting a new game or loading a saved game to make it clearer what is going on if the launch process is taking a long time.


  • Blood spell "Mutilation" now properly gives Arcane skill. (thanks: Rainbow Lotus & tiavals)
  • Fixed an internal string that could appear on the Ambush card view.
  • Conjuration spell "Conjure Feast" is no longer referred to as "Arcane Feast" in some places.
Heretic Operative Content Depot 958741
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