Hello!
Updates:
Competitor (WIP)
- Working [Initial Unlocked Platform] and [Material] token-> A competitor can now starts the game with 1-6 active mecha(s)
- A WorkInProgress widget containing competitor trait will now be displayed upon hovering a competitor factory name
- Extended internal competitor trait data structure to also support EnginePriority, LocomotionPriority, WeightClassPriority, CountryPriority, and material info
- Enlarged competitor mecha thumbnail preview
Market Sales Summary Graph
- Implemented a better graph color data
- Fixed invalid white icon sometimes appearing over graph lines
Performance improvements
- Updated several critical data logic with const correctness to reduce crashes due to invalid pointer
- Implemented cached data in several applicable classes
- Implemented better condition check to detect whether a widget needs updating or not
- Implemented several debug game data generator for faster internal test
- Implemented a more efficient way of updating mecha material
- Moved initial setup functions to a better location in several widget files; saving redundant calls
- Numerous refactorings and c++ nativization
Others
- Fixed incorrect NaN error reporting on the first 7 in-game days
- Updated several outdated mecha mesh material data
- Several other minor UI improvements
- Iterated SaveVersion to v0.27
Next Update: 22nd March 2019
Thank you
Changed files in this update