Introduction
The latest update brings a big addition to the Missions in the game which gives you a bit more control over how you start a Mission a make a choice in the game now have a meaning.
Starting Modifiers
Previously when you started a mission you had to pick the first site you would unlock for free, but unless you had psychic powers and could tell what hidden hostile units were deployed then there really wasn’t any strategic choice for which site to pick. With this update each site will now have a random starting modifier card associated with them, and when you pick the first site the linked modifiers will be applied. Each modifier card will have a benefit and penalty on them so you will have to think about what changes you want to make to your starting game. One of the sites will always have a bonus card that makes no changes so if you want to play a mission as normal then you can always pick this site.
There are a total of 12 different modifiers cards that can be drawn along with the no modifier card and if there is a good vocal response from players then I might add more to this if people like it.
Feedback
Let me know what you think about this addition and if you are enjoying the game maybe let people know in a review. The more people get behind this game then the better it will do, and it also lets me know that I am doing things right with the game and the additions I am making. Have also started a discussion about the game skill level and should I change the default skill level, so If you want to say anything about that you can find the thread in the discussions.
Changed files in this update