- New sleep system.
- Addition of a basic day / night indicator.
- Addition of a humidity system (manages the chance that it raining in game).
- New sprite for the sleeping bag.
- Optimization and improvement of the rain.
- Problem of the player stuck in the bed resolved (on the test perform).
- New management of the A.I (optimization).
- New start-up logo.
- Addition of craft "gourd".
- You can now drink in the lakes and fill your gourd.
- New camera placement.
- Additions of craft table, furnace, ect ... randomly on the map.
- Most inventory bugs are resolved, but the one that allows you to make an
Object when the inventory is full (take the resources but do not give the object)
and always present so think to keep a free slot when you want to make an
object (I am currently working on this point in order to solve it as soon as
- Global optimization of the game (the first two areas its subject has some
- Your character will not move when you are interaction
- Only one bullet or several hits in the head can kill the zombies.
- Addition of a sound when the player goes to sleep, or gets out of bed.
- Addition of footprints.