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Update notes via Steam Community
  • Add setting option to invert mouse zoom and adjust sensitivity
  • Change tile circumference display to make use of bezier curves
  • Fix 'Improved Watch Towers' upgrade erroneously staying in production queue when Turris is upgraded to Castellum
  • Fix server port settings to allow multiple servers running from the same machine
  • Add 'Soleae Ferreae' upgrade which increases movement regeneration rate of Equites Romana and Equites Auxilia
  • Change 'Solid Tree Saddle' to increase melee damage instead of movement speed
  • 'Berber Horse' now also increases movement range of Numidian Light Cavalry, but base movement range is reduced
  • New 'Cavalry Charge' upgrade which adds the corresponding skill to the Iberian Heavy Cavalry unit
  • Cavalry charge allows to deal damage to an enemy unit in a straight line from the caster
  • Minor improvements to unit orientation logic/rotation animation
  • Add tooltip with item name on production queue and unit progress bar
  • Add graphical animation to highlight target tile of a triggered command
  • Improve particle spawning to be more frame-rate independent
  • Loading history…
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