Dear Tacticians,
Thank you for diving into the world of Lost Eidolons: Veil of the Witch. It means the world to us as we continue refining the game throughout Early Access. We've received reports of some bugs, and we're rolling out a patch to address them!
Patch Schedule
PT: 2 PM, June 17, 2025
ET: 5 PM, June 17, 2025
CEST: 11 PM, June 17, 2025
KST: 6 AM, June 18, 2025
Here are the changes within version 0.09.021 that we’ve made to the game:
Fixed an issue where players were unable to proceed after certain non-combat events
Fixed an issue where skipping dialogue during combat could prevent progression
Fixed an issue where Crisis events could trigger with characters not currently in the party
Fixed an issue where the game could freeze when using an undo to the final turn after a defeat that wasn’t caused by a full party wipe
Fixed an issue where the game would freeze if a unit with a certain movement pattern was afflicted with the Immobile status
Fixed an issue where using an Undo on a unit with the Divine Protection status effect would cause an error
Fixed an issue where rewards were not granted after upgrading a signpost in certain events
Fixed an issue where Evie's Partnership Level would overflow beyond the intended UI limit
Fixed an issue where the "Cannot join battles" indicator appeared on characters who were actually available for combat
Fixed the achievement “Fully Loaded” to only count when equipped with upgraded accessories
We appreciate everyone that reported any bugs or issues that they came across during their gameplay. Please feel free to share your thoughts and suggestions with us on our Steam discussion boards or our Discord server!
-ODS Team
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