Here’s what’s new:
CHANGES & ADDITIONS
- New female elf characters added to the customer pool!
- New character animations: Hit reactions + Disappointment (for those oopsie orders).
- Voiceovers for characters.
- New sound effects for bones, scrolls, level starts, and crystal cracks.
- Revamped crystal distribution - new model, animations, and sounds.
- Revamped bone distribution - new model, animations, and sounds.
- Game mode banners are now transparent for locked modes.
- The main menu game selector received a fresh visual update.
- Controllers now vibrate when entering key triggers like Enchant and Delivery points.
- Finished products outside shop limits will now self-destruct after 40 seconds.
FIXES & IMPROVEMENTS
- Spoon no longer gets stuck in the cauldron.
- Enchanting table: You can now take out finished weapons & trinkets with tongs like a pro.
- The ore lever works properly after resetting the level.
- The tutorial properly detects object placements on Enchant and Delivery points.
- Handover point visuals and sounds polished (with added SFX).
- Items now reset more smoothly with tools like the Tongs.
- Crystals and ores align correctly during enchanting.
- Corks can’t be removed once a bottle is placed on the delivery point.
- Resources no longer snap to Mortar before they’re cut from trees.
- Sound and vibration feedback is better integrated across systems.
- Weapon enchantment visuals are clearer and more consistent.
As always, thank you for your incredible support and feedback—this patch wouldn’t have happened without you. 💜
Hop back into the shop and let us know what you think!
Changed files in this update