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Update notes via Steam Community
Hey Shopkeepers! We’ve been listening closely to your feedback and casting a few dev spells of our own. This Free Community Patch is packed with quality-of-life improvements, bug fixes, and a few shiny surprises!

Here’s what’s new:

CHANGES & ADDITIONS
  • New female elf characters added to the customer pool!
  • New character animations: Hit reactions + Disappointment (for those oopsie orders).
  • Voiceovers for characters.
  • New sound effects for bones, scrolls, level starts, and crystal cracks.
  • Revamped crystal distribution - new model, animations, and sounds.
  • Revamped bone distribution - new model, animations, and sounds.
  • Game mode banners are now transparent for locked modes.
  • The main menu game selector received a fresh visual update.
  • Controllers now vibrate when entering key triggers like Enchant and Delivery points.
  • Finished products outside shop limits will now self-destruct after 40 seconds.

FIXES & IMPROVEMENTS
  • Spoon no longer gets stuck in the cauldron.
  • Enchanting table: You can now take out finished weapons & trinkets with tongs like a pro.
  • The ore lever works properly after resetting the level.
  • The tutorial properly detects object placements on Enchant and Delivery points.
  • Handover point visuals and sounds polished (with added SFX).
  • Items now reset more smoothly with tools like the Tongs.
  • Crystals and ores align correctly during enchanting.
  • Corks can’t be removed once a bottle is placed on the delivery point.
  • Resources no longer snap to Mortar before they’re cut from trees.
  • Sound and vibration feedback is better integrated across systems.
  • Weapon enchantment visuals are clearer and more consistent.


As always, thank you for your incredible support and feedback—this patch wouldn’t have happened without you. 💜

Hop back into the shop and let us know what you think!
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