In the meantime, I tried to also address some of the common complaints I've noticed with the recent update.
Changes
- New fish-specific menu in collection with a cleaner interface for checking alt-painted variants (and also a 3D card shader effect stolen from a certain poker-based-roguelike).
- Performance improvements when adding and feeding fish, and navigating the tank menu and collection menu.
- Added an extra freshwater and saltwater tank for the living-dexers out there
- Added a mercy timer for mythics and painted mythics
- Added some new visual particle effects for rainbow cards and tweaked the mythics particle effect to be cooler and less obnoxious
- Large amounts of money are now abbreviated
- Costs in the shop are now obscured until you have reached a certain amount of money (so as not to spoil the surprise of "These cost *15 Quadrillion$!* etc.)
- The game now saves whether or not gold packs were selected in the shop
Bugfixes
- Fixed bug where offline income appeared to max out at 92 Quadrillion (this was actually just a visual bug, the real amount seemed to scale properly)
- Minor tank menu layout improvements
- "Equip" tank button removed from the shop because it was confusing
- Switch tank button no longer appears if there is no other valid tank
Happy fishing!
-Ben
Changed files in this update