v1.1.2 patch - bug fix
Update notes via Steam Community
This small patch attempts to correct an error from the v1.1 update that may have accidentally downgraded the player's collision detection, causing characters to more easily clip through walls when being "launched" by an enemy attack or other force. We'll continue to watch out for cases of this, please continue to report! Thank you :)
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Windows
64-bit
Depot 3002501
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