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Update notes via Steam Community
This small hotfix introduces some more fixes to the game.

One issue that some people have been experiencing is severe lagspikes from the spider enemies and Spore in the second dungeon level. It's been tricky to debug, since behavior changes from editor to .zip, but hopefully these issues have finally been addressed.

If any of you still experience this issue, or any others, let me know on the discussion forums, or on Discord. Thanks!

Fixes

  • Fixed an issue where the tooltips tutorial did not play for new saves
  • Hopefully finally fixed an issue related to lagspikes caused by mini-diadematuses spawning in the second dungeon (the spider guys), and mushrooms spawned by Spore
  • Fixed an issue where resource room nodes didn't appear for quite some time when generating
Windows 64-bit Depot 2793381
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