Spinning Blade ("Attacking Provides a Stacking Speed Buff Until the End of Combat") was previously 'remembering' the total speed gained across an entire run, removing that value at the end of every combat. So if a character gained 5 speed during a combat they would lose that speed at the end of the fight. Then during the next fight if they gained another 5 speed they would now lose 10 speed at the end of the fight resulting in a net loss that only got worse as the run progressed.
It now behaves as intended, removing only the speed that was gained during the current battle.
Quick Hotfix for Spinning Blade Artifact
Update notes via Steam Community
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Windows
Depot 3173541
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