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Update notes via Steam Community


Optimization and Adjustment
1. Significantly shorten the shaking time of regular attacks after receiving moves, making the operation feel smoother (preliminary adjustment)
2. Structural adjustment of the walls of the Night Palace for urban defense, with the walls replaced by guardrails to provide a wider view
3. Adjust posture to deal counterattack damage (increase damage)

Bug fix
1. Fix the issue where NPC Biyun needs to refresh the map again near the Night Palace in the second week
2. Fix the issue of counterattack in posture, which may prevent the enemy from being killed
3. Fix the deceleration effect caused by the animation not turning off the perception interface after killing the boss

Tip at the end: Thank you for your attention and support, players. We will release some video content or revelations from time to time in the future. Please stay tuned.
Windows 64-bit Depot 2949581
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