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Update notes via Steam Community
- Besides "cracking" an object to split it in a number of pieces, you can now also turn it into a particle ball of thousands of particles that react to gravity. This option can be set from the physics menu.
- Planet debris from collisions is now susceptible to gravity. Collisions will now leave visible craters on the surviving body
- Besides a ring shape, you can now also set particle rings to a donut or sphere shape
- You can now set the eccentricty of orbits with the use of the orbit helper
- The orbit helper can now assist in setting up binary orbits
- You can change the skybox to a custom design of your choice. To have the least distortion, try using an equirectangular panoramic 360 image
- Added 3 well-known galaxies in their correct locations: Sombrero Galaxy, Sculptor Galaxy and Whirlpool Galaxy
- You can now also set object parameters directly by clicking on them and using the keyboard instead of only using the sliders
- You can turn planet surfaces into crater landscapes by adding a bunch of random craters to them
Windows Depot 2355331
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