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Update notes via Steam Community
Changelog
  • Add new settlement razed icon
  • Add more variation to units killed by cavalry
  • Add new onager animations
  • Add new trebuchet animations
  • Add tents to siege engines
  • Add sound effects and officers to siege engines
  • Add variation to siege archer defenses
  • Increase chance AI will use stakes against your cavalry
  • Fix weird ragdoll behavior on units killed while on ladder
  • Fix heraldry on onager crew
  • Fix heraldry on units traveling the campaign map
  • Fix missing LODs for onager
  • Fix siege artillery throttling animation tick rate
  • Fix shield clipping issues while on foot
  • Fix erratic physics behavior of scabbard while on foot
  • Fix ranged units becoming inactive after drawing secondary
  • Fix some cases where spawning a new officer fails after dying
  • Fix sound timing on onager shots
  • Fix back shield strap of heather shields on foot


If you experience any issues or bugs, you can report them using the ingame feedback form, steam discussion or on the recently reopened official discord server.

Join the discord here:
https://discord.com/invite/cTgXXfTmhc
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