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Gameplay
- Ring bouncing while grabbed reduces grab time by one third rather than one half
- Reduced difficulty of AI in "Galactic Gauntlet"
- Adjusted stats of the green planet in "Galactic Gauntlet"
- Prevented the black hole singularity from moving

Visuals
- Consistent scale for static effects
- Fixed a bug where the ring would stay white after the sun dies on missions with no ring shrink
- "Tie" text at the end of tied matches

Menus
- Added a tip to conserve speed in "Hyperdrive"
- Renamed "Back to Lobby" to "Sumo Lobby"
- Removed "Reconnect Controller" text on the end screen
- Removed 0 FPS from frame rate options and always have a 60 FPS option
Windows Depot 1653191
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