New Map - Village
In testing I noticed that the game had become very easy. I decided to make the start of a match a bit more challenging but after getting upgrades the game becomes relatively easy. This adds to the power fantasy making you go from nothing to feeling almost unkillable. I am trying to make a fun satisfying game but do still want to provide some challenge.
To provide some more needed challenge I did some VERY basic difficulty settings on the level select screen.
Max Health, Power Up Drop Rates, and Mutant Health are affected by difficulty.
As for health on Easy you have 100, Medium is 75, and Hard is 50
The Tank zombie now does 50 damage instead of 25. I did this as the move and attack speed is very slow so it shouldn't still be too much of a threat just need to make sure to pay attention.
Removed one upgrade to the health upgrade to 3 instead of 4 for 3 extra hits.
Balance Changes, New Map, Difficulty Selection
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