We have now released version 1.300.
New Feature:
- Added custom-difficulty.js to the official plugin.
Use this when you want to increase the "Bonus Exp Rate" when the game is difficult.
- Added $config-gohome.js to the official plugin.
You can return to the tile scene at any time from the map.
- Added terrain-skillcondition.js to the official plugin.
Terrain skills can only be added under certain conditions.
- The magic number in the final argument of drawFixedTitleText in the script has been made into a function.
Bug Fixes:
- Fixed a bug that, in very rare cases, prevented erased units from reappearing.
- Fixed a bug in which text added by a dynamic event command could not be displayed in the backlog.
- Fixed a bug when handling transparent chips in "Control Map Pos" of "Extensive Command".
- Fixed a bug in which state was not released when a unit was defeated by an event command.
Changed files in this update